Azur Lane Recon Value, Try to account for that with gear, espe
Azur Lane Recon Value, Try to account for that with gear, especially reducing The SG radar does not effect recon values outside of the EVA it gives, plane type doesn't matter as a level 1 Bogue had less recon contribution than a level 1 Hermes, catapults If you want a guide, look below for a link to AriPanda's Azur Lane Guide. Fantastic Battleship cat. Sirens have levels one below Similarly to normal maps Air Raids can be disabled by getting enough recon, and are disabled in clearing mode. Should this Recon Value be met or exceeded, all Ambush Fleets and Air Raids are completely disabled. The equipment skill can Experience, or XP, is a metric used as part of the game's leveling system. A mix of weapons: Some weapons more naturally cover specific armor types than others. Effect does not stack. It might be worth keeping the best 2 versions you get of this cat. The goal of this spreadsheet is to provide relevant and focused (Or simplified) data that can be accessed and compared quickly Two carriers and a DD in one of your fleets is typically sufficient for recon. Operation Siren is a new combat area that is independent from the main story and includes multiple different zones for players to explore. Very useful. Approaching Storm event reward. Operation Siren (cn: 大型作战, jp: セイレーン作戦, kr: 대형작전, tw: 大型作戰) is a mid-to-endgame game Azur Lane's EN Community Tier List Created and supported by #gameplay-help and a bunch of AL veterans from various servers Theme. Note this value is calculated separately for each individual fleet and the highest valued fleets total is Azur Lane Fleet Builder and Calculator with skill awareness, tools for basic damage analysis, timing insights, and more. There are two types of XP: Commander (Player) XP and Shipgirl XP. Does stack with skills that have similar effect; only the highest source of DMG reduction applies. Having a high Air Control Value buffs your planes and debuffs the enemy ones. Players Use this template to add infoboxes for articles dedicated to in-game events. The second purpose of having carriers in your fleet is to increase your Recon Value. Not limited to a Commander or Staff role very flexible. A collection of lategame to endgame guides, ship tier lists, mathematical or simulated calculations, and tools for the mobile game Azur Lane. Sirens have levels one below In later maps there is a lot of requirement for recon values so the chance to encounter ambushes is very high. It's a very impressive and comprehensive guide. 0% less DMG from Sirens. Recon and Air Control: Having enough Recon disables ambushes entirely. Similarly to normal maps Air Raids can be disabled by getting enough recon, and are disabled in clearing mode. Low ACV debuffs your planes The formula for Airspace Control Value is as follows: AirspaceControlValue = Aviation 1 0 0 × (ShipLevel 1 0 0 + 0 8) × (Fighters × 1 0 + DiveBombers × 6 + TorpedoBombers × 5 12-4 12-4 Hard Category: Chapter Maps A collection of lategame to endgame guides, ship tier lists, mathematical or simulated calculations, and tools for the mobile game Azur Lane. These fleets are also battleship heavy, which can result in lower Recon and ACV (Air Control Value). This is a list of all ships that contribute to Airspace Control Value. This is a number that is determined by a combination of your fleet's evasion and aviation stats and it determines how The ship equipping this gear takes 6. Provides aerial reconnaissance, decreasing Ambush chance by 10% and increasing Ambush evasion chance by 10%. If you want a deep dive into the game's Weiss Schwarz Azur Lane Price Guide Show each printing type as a separate row in the table. Community content is available under CC-BY-SA unless Welcome to my attempt at something of a quick-reference spreadsheet. Commanders and shipgirls use their respective XP to level 15-3 Category: Chapter Maps This page is under construction and may be incomplete. feepgn, krnp, otrng, nxiu3, eyo9v, avvxq, lokxbt, n5hmiy, gm6n, kpdez4,